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Aprende programación en C++

C++  es un poderoso propósito general  lenguaje de programación. Se puede utilizar para desarrollar sistemas operativos, navegadores, juegos, etc.  C++  admite diferentes formas de programación, como procedimental, orientada a objetos, funcional, etc. dis hace  C++  potente a la vez que flexible.  C++ es un lenguaje de programación de propósito general creado por Bjarne Stroustrup como una extensión del lenguaje de programación C, o "C con Clases".

01

Introduction

  1. Language Features

  2. Creating a C++ Program

  3. Installing Required Software

  4. Starting to write code

  5. Creating and running your first C++ Program

  6. Writing a C++ program that displays your Message

  7. Structure of a C++ Program

  8. Practical Exercise

02

Principals of Object-Oriented Programming

  1. What is Object-Oriented Programming

  2. Basic Concept of Object-Oriented Programming

  3. Benefits of Object-Oriented Programming

  4. Practical Exercise

03

 Variables and Data Types

  1. Basic Data Types

  2. Declaration of Variable

  3. Use of Assignment Operator

  4. Enums and Chars

  5. Format Specifiers

  6. Command line arguments

  7. Practical Exercise

04

Operators

  1. Basic Operators

  2. Bitwise Operators

  3. The Cast and size of Operators

  4. Operator Precedence

  5. Practical Exercise

05

Control Flow

  1. If Statements

  2. If Else Statements

  3. Nested If Statements

  4. Switch Statement

  5. Practical Exercise

06

Flow Loop

  1. While Loop

  2. Do-While

  3. For Loop

  4. Nested for Loops

  5. Break and Continue keyword

  6. Practical Exercise

07

Arrays

  1. Creating and using Arrays

  2. Initialization Arrays

  3. 1D Array

  4. 2D Array

  5. Multidimensional Arrays

  6. Variable Length Arrays

  7. Practical Exercise

08

Functions

  1. Introduction

  2. Defining Functions

  3. Arguments and Parameters

  4. Returning data from functions

  5. Local and Global Variables

  6. Type of Function

  7. Function without Arguments without Return Type

  8. Function without Arguments with Return Type

  9. Function with Arguments without Return Type

  10. Function with Arguments with Return Type

  11. Return by Reference

  12. Call by Reference

  13. Inline Function

  14. Recursion

  15. Function Overloading

  16. Friend and Virtual Function

  17. Practical Exercise 

09

Classes and Object

  1. Classes & Object Specifier

  2. Defining data members and member functions

10

Constructors and Destructors

  1. Concept of Constructor

  2. Types of Constructors

  3. Memory allocation

  4. Usage of destructor

11

Operator Overloading & Type Conversions

  1. Overloading Unary and Binary operators

  2. Overloading using friend function

12

Inheritance

  1. Virtual base classes and abstract base classes

  2. Constructor and destructor in derived class

13

Polymorphism

  1. Compile time Polymorphism

  2. Runtime Polymorphism

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